I'm Theron Lindsay, I'm a senior at Boise State Studying Games, Interactive Media, and Mobile Technologies. I'm especially passionate about gameplay interaction systems programming, UX and UI design, and game development. I have a strong foundation in web development, gameplay programming, and software engineering principles.
Experience making games in Unity and Unreal Engine with a focus on gameplay systems and interactive mechanics.
Experience creating custom materials and shaders for enhanced visual effects in games and applications.
3D asset creation and texturing for games and interactive applications.
User-centered design approach with focus on creating intuitive and engaging user experiences.
Full-stack web development experience building responsive and interactive web applications.
Database design and integration experience with focus on CRUD operations and API development.
Native iOS application development with modern UI frameworks and best practices.
Gameplay Video:
Upgrade Arena is a Splitscreen Multiplayer Shooter built entirely by me using the Unity Game Engine. In Upgrade Arena, players control robots that get Upgraded when they lose to other players. Upgrades can add new abilities to the players gun, grant new movement abilities, or just boost stats like speed and damage. It gets chaotic quick!
A full-stack web application featuring modern UI design and robust backend functionality. Built with responsive design principles and user experience in mind.
Native iOS application developed with SwiftUI, featuring intuitive user interface and seamless user experience. Focuses on modern mobile design patterns.
Interactive 3D visualization tool for data representation. Features custom shaders and materials for enhanced visual appeal and user interaction.
Comprehensive database management system with CRUD operations and API integration. Features user authentication and data security measures.
User experience design project focusing on intuitive interface design and user-centered design principles. Includes prototyping and user testing.
Custom tool for game developers featuring automated workflows and enhanced productivity features. Built to streamline the game development process.
Collection of custom shaders and materials for enhanced visual effects in games and applications. Features various lighting and texture techniques.